Welcome to HempMS! We are a high-rated server with a ton of custom content. Level all the way to 60,000, fight bosses together, participate in unique events and way more. Click here to join our Discord.
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Server Info
Server Status: Online
Players Online: 107
Record players online: 112
(Achieved on October 20, 2026)

Game Version: v111
EXP Rate: Up to 125,000x
Meso Rate: Up to 125,000x
Drop Rate: Up to 125,000x
Date: October 30, 2026
Time: 11:01:05 (CEST)

Database

This is still a work in progress — some information is still missing or incomplete. Got a question? Feel free to ask in our Discord!


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DP Dungeon


A solo, peaceful training ground - monsters don't attack and drop nothing, but grant boosted EXP. Pick a Tier, pay its entry cost in Donation Points, and fight for 10 minutes. Talk to the DP Dungeon NPC to enter.

Tiers

Tier Cost Level Requirement Monster HP One-shot at
121x Donation PointNone2Tany
212x Donation PointNone159Tany
303x Donation PointNone3Qany
394x Donation PointNone23Q2Q damage cap
625x Donation PointNone918Q92Q damage cap
756x Donation PointNone4,211Q421Q damage cap
887x Donation PointLv. 7,000+15,126Q1,513Q damage cap
1008x Donation PointLv. 10,000+42,060Q4,206Q damage cap
1139x Donation PointLv. 15,000+111,814Q11,181Q damage cap
12610x Donation PointLv. 20,000+174,956Q17,496Q damage cap
13911x Donation PointLv. 25,000+273,830Q27,383Q damage cap
14512x Donation PointLv. 30,000+407,818Q40,782Q damage cap

Once you reach a tier's Level Requirement it stays open for good - you can always go back to a lower tier (it just gives less EXP, see below). Tiers 12-75 have no level requirement at all - anyone can run them, any time.

One-shot at is the damage cap you need to kill a monster in one attack when all 10 lines of your skill hit it (critical hits not counted, so crits only make it easier). Tiers 126-145 are tuned so you can one-shot - or nearly - right when you unlock them: Tier 126 at about your unlock level, Tier 139 and 145 within 1-2 hits.

EXP (Tier 88 and above)

  • Every monster you kill gives a share of your own current level, so the EXP keeps up no matter how high you are - the higher tiers only get tougher, not stingier.
  • How big that share is depends on your bonus EXP: 0.15% of a level per kill at 125,000% (with the DP EXP buff), 0.12% at 99,999%, proportionally less below that. Same at every level.
  • The faster you kill, the more you get: a player who one-shots the monsters makes about 24,000-25,000 kills in 10 minutes (some jobs more).
  • Each run is capped at 30 levels at 99,999% (37.5 at 125,000%, proportionally less below that), at any level. A one-shotting player reaches it near the end of the 10 minutes (~25,000 kills).
  • Your highest unlocked tier gives full EXP. Every tier below it is still open but gives 10% less EXP per tier (and its cap is lower the same way) - it costs less DP, so levels per DP stay about the same.
  • At the end of the run you see how many monsters you killed and how many levels you gained.

EXP Calculator

Fill in your total level, bonus EXP and how many monsters you kill in a 10-minute run (check it with @tracker: kills per minute x 10). Higher tiers are harder to one-shot, so you can also change the kills of a single tier in the table - the top field fills in every tier again.

TierCostEXPMax levelsKills/runLevels/runLevels/DPLevels/hourDP/hour